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by OakTribes
Sat Sep 29, 2018 12:49 am
Forum: Tribal Sanctuary
Topic: Thank you
Replies: 1
Views: 461

Thank you

Hey guys, This may be rather late, but I always think of this game and I just wanted to thank everyone of the times that I had here. I know I left abruptly and didn't contribute as much as I could have done, but this community lasted for far longer than I had expected given the circumstances. Highdi...
by OakTribes
Sat Jun 20, 2015 6:41 pm
Forum: Spam
Topic: AvaLoN
Replies: 2
Views: 414

Re: AvaLoN

Ich habe meine bowlingball
by OakTribes
Fri May 29, 2015 4:43 pm
Forum: Tribal Sanctuary
Topic: Toggling different FOVs while playing
Replies: 0
Views: 589

Toggling different FOVs while playing

This may only be useful for low-FOV players like myself, but I 'discovered' a way to dynamically change your FOV while playing, by holding down a button. This is by taking advantage of the change to your FOV that happens when you use the scope. Of course this might not be useful for people that use ...
by OakTribes
Tue May 26, 2015 4:59 pm
Forum: Tribal Sanctuary
Topic: specs
Replies: 8
Views: 811

Re: specs

2joints(BlackHawk) wrote:Awesome thanks for the info guys. I realized after I seen your replies that I probably could hand just googled it lol. My bad. Oh and does violater still play?
I don't think so, I haven't seen him for a while. Unless he's smurfing. Occasionally old faces do show up again though :)
by OakTribes
Tue May 26, 2015 4:55 pm
Forum: Spam
Topic: GOOBINATOR IS READY TO STRIKE!!!
Replies: 5
Views: 691

Re: GOOBINATOR IS READY TO STRIKE!!!

Oh my god
What a legend
by OakTribes
Mon May 25, 2015 1:11 pm
Forum: Tribal Sanctuary
Topic: specs
Replies: 8
Views: 811

Re: specs

You can download the full game (with keygens, maps and other extras included) here:

http://tribesrevengeance.com/downloads/revengeance.php
by OakTribes
Thu May 21, 2015 1:07 am
Forum: Tribesrevengeance.com servers
Topic: Rotation changes!
Replies: 17
Views: 2684

Re: Rotation changes!

Due to in-game requests, I have removed Mite and Miasma, and replaced them with FeignedBeliefs and Isle. The current rotation is as follows: MP-REV-Tangent MP-Tropics MP-REV-Mayata MP-REV-Raindance MP-REV-Impact MP-REV-Highlands MP-BEML4-Frontline MP-REV-CanyonCrusade MP-REV-Riven MP-Isle MP-REV-Fei...
by OakTribes
Fri May 15, 2015 11:05 am
Forum: Tribesrevengeance.com servers
Topic: Rotation changes!
Replies: 17
Views: 2684

Re: Rotation changes!

Alright, here's an update :) Rasputien's rotation idea is a good one, and I like it. However there are some technical aspects to implementing such a thing that would not make it exactly as you described. For one thing, it is difficult to get repeating maps into a rotation, and also it would result i...
by OakTribes
Wed May 06, 2015 10:44 pm
Forum: Tribesrevengeance.com servers
Topic: Rotation changes!
Replies: 17
Views: 2684

Re: Rotation changes!

My bad, I have been insanely busy this week (and will continue to be until next Monday) I don't even have time to read these thread replies thoroughly. I'll be back next week!
by OakTribes
Tue Apr 28, 2015 8:50 pm
Forum: GFX
Topic: Imperial Mercury Jetpack
Replies: 11
Views: 1024

Re: Imperial Mercury Jetpack

Update above, bug seems to be happening all the time now. Added a guide to reverse the effects to default.
by OakTribes
Sun Apr 19, 2015 8:58 pm
Forum: New content
Topic: REV Pack Done
Replies: 9
Views: 2607

Re: REV Pack Done

Amazing! You've really outdone yourself :) I took a quick peek at Stormdance and Firstwave earlier (I have been very busy) and both were excellent. Firstwave plays just as well as I thought it would! All I would say is that on low texture quality the skybox on Firstwave looks kind of weird. Although...
by OakTribes
Fri Apr 17, 2015 10:49 am
Forum: Tribesrevengeance.com servers
Topic: Rotation changes!
Replies: 17
Views: 2684

Re: Rotation changes!

BEML8-Tangent has been added to the rotation. I have not removed any maps as of yet but I am considering removing Faith and/or Impact. Thanks to those who have contributed with their opinions, but if you are reading this and have not posted, or you disagree with adding Tangent, LET YOUR OPINION BE K...
by OakTribes
Mon Apr 13, 2015 11:41 am
Forum: Tribesrevengeance.com servers
Topic: Rotation changes!
Replies: 17
Views: 2684

Re: Rotation changes!

1.) Which maps would you like to see added? BEML8-Tangent. It's an old favourite and I think most people enjoy playing this map. 2.) Which maps would you like to see removed? Faith. I just think this map is too small and I'm not a fan of the design and terrain. Tropics. Though I like it, it feels v...
by OakTribes
Mon Apr 13, 2015 11:34 am
Forum: Tribesrevengeance.com servers
Topic: Rotation changes!
Replies: 17
Views: 2684

Rotation changes!

This thread is so that people can suggest which maps they would like to see added or removed from rotation. For the moment, I've done away with the rotation 1/rotation 2 switcharound. The current rotation seems to have struck a good balance and to make any drastic changes would be to invite a lot of...
by OakTribes
Sun Apr 12, 2015 12:37 pm
Forum: Tribal Sanctuary
Topic: any name tag above players character ?
Replies: 20
Views: 1458

Re: any name tag above players character ?

Hmm, there are a lot of situations, especially during long flag passes or when your flag carrier has been killed high in the air where I've been like 'damn if I had that square thing I saw that one time.' I wasn't sure if it was something that everybody had and that I was just missing out, which is ...
by OakTribes
Sun Apr 12, 2015 9:12 am
Forum: Tribal Sanctuary
Topic: any name tag above players character ?
Replies: 20
Views: 1458

Re: any name tag above players character ?

Well, that's the whole of it! It was an interesting idea and it's good to see everyone getting involved in a discussion like this. But I suppose it is indeed more hassle than necessary for a result that is so controversial in the first place. As a side note, what is that red box flag hud thing I men...
by OakTribes
Fri Apr 10, 2015 11:32 pm
Forum: Tribal Sanctuary
Topic: any name tag above players character ?
Replies: 20
Views: 1458

Re: any name tag above players character ?

just have to know where the sensor generates the name info from That's the hard bit. then find the texture of the arrow That's the easy bit (I think I passed over it somewhere while browsing.) I feel it can be abused. I somewhat agree with this too if a smart player uses it as a tactical advantage,...
by OakTribes
Fri Apr 10, 2015 3:10 pm
Forum: Tribal Sanctuary
Topic: any name tag above players character ?
Replies: 20
Views: 1458

Re: any name tag above players character ?

would a client side ini work? you could redirect the graphic of the arrow to the sensor name display location possibley There must be a way to do it client side somehow. But any reference to the actual text in .inis or TVed escapes me. I thought originally it might be something as simple as finding...
by OakTribes
Fri Apr 10, 2015 3:06 pm
Forum: Tribal Sanctuary
Topic: Woah there, what is this?
Replies: 17
Views: 1369

Re: Woah there, what is this?

Again, excellent work :)
(And thanks for testing the admin commands for security flaws.)
"toggleDebugHUD" seems like it would be very useful for making videos without having to switch to a seperate HUD (if the no-hud look is what you're going for.)
by OakTribes
Wed Apr 08, 2015 6:14 pm
Forum: Tribal Sanctuary
Topic: Woah there, what is this?
Replies: 17
Views: 1369

Re: Woah there, what is this?

Legend :D Good work!
by OakTribes
Tue Apr 07, 2015 1:39 pm
Forum: Tribal Sanctuary
Topic: any name tag above players character ?
Replies: 20
Views: 1458

Re: any name tag above players character ?

A good question, I'd be interested to see if there was too. As a side note, the player name tag and their HP is visible when your mouse is rolled over them, so this edit or mod would simply be finding a way to have these existing graphics constantly on show (I can't find anything obvious in TribesHU...
by OakTribes
Tue Apr 07, 2015 9:24 am
Forum: New content
Topic: Ambient Sounds
Replies: 10
Views: 2516

Re: Ambient Sounds

it's actually making sens of the ini I'm stuck with..but I did only test it out for two evenings maybe a total of 2 hours, it looks like I have something close or what I need is all ready in the "dice.ini" and I just am not recognizing it I can safely say I don't know, to test it out would involve ...
by OakTribes
Mon Apr 06, 2015 6:59 pm
Forum: New content
Topic: Ambient Sounds
Replies: 10
Views: 2516

Re: Ambient Sounds

I wish I could help with it, but I'm afraid my usefulness runs out outside of editing random .ini files in Content/System. I can make some sense of it, but as I only realised that I could open PKG files about a week ago, (and that was via a comment from you in some other thread,) it certainly isn't ...
by OakTribes
Mon Apr 06, 2015 6:05 pm
Forum: New content
Topic: Ambient Sounds
Replies: 10
Views: 2516

Re: Ambient Sounds

No worries :) I thought with all those values there had to be something there. If you do look to make changes to the file and you're stuck with something I have a little knowledge of it that might be handy, but for the most part it's easy to figure out. It's pretty much the sound equivalent of Visua...